HUMAN ELEMENTCREATIVE CHEMISTRY
SPECIMEN · HUMAN ELEMENT · Nº 1 · H HYDROGEN

POKEMON PLAY LAB

“Play Lab”

PLACE
POKÉMON PLAY LAB
FRAME
PLAY LAB
FAMILY
IMMERSIVE
STATUS
DELIVERED · PLAY LAB

CONTEXT

Designed as an immersive, experiential brand hub, Pokémon Lab was created to deepen engagement within the existing Trading Card Game (TCG) ecosystem while lowering the barrier to entry for prospective fans. The activation served a dual-audience marketing strategy: providing high-value tournament play and exclusive interactive touchpoints for seasoned collectors, alongside hands-on, beginner-friendly onboarding zones. By translating key mechanics of the TCG into tangible, interactive environments, Pokémon Lab successfully elevated brand affinity across generations, converting casual curiosity into sustained player acquisition and driving long-term ecosystem growth.

CHALLENGE

Make a room full of tables read as a pavilion: mural-scale walls, the lit Poké Ball on the corner and a continuous light bar crowning the whole volume.

KEY NUMBERS

AT SCALE
MURALS
LIT
POKÉ BALL
TO PLAY
TABLES
CONTINUOUS
LIGHT

PROJECT ARCHIVE

POKEMON PLAY LAB — Pikachu at wall scale on the pavilion corner, the line coming in
Pikachu at wall scale on the pavilion corner, the line coming in
POKEMON PLAY LAB — The Eevee evolutions in a row on the purple wall, under the sign
The Eevee evolutions in a row on the purple wall, under the sign
POKEMON PLAY LAB — The Play Lab tables under the purple light, the illustrated walls around
The Play Lab tables under the purple light, the illustrated walls around
POKEMON PLAY LAB — The table room, ready before opening
The table room, ready before opening
POKEMON PLAY LAB — The green corner wall, with the team flags and the entry line
The green corner wall, with the team flags and the entry line
POKEMON PLAY LAB — The Play Lab corner: the lit Poké Ball and the sign, the tables behind
The Play Lab corner: the lit Poké Ball and the sign, the tables behind